Published by Ghost Ship Games,Deep Rock Galacticis an online FPS game. People can explore the planet of Hoxxes IV, a hostile destination that is filled with lively biomes and minerals.Depending on the type of mission, people can fight alien insects and collect materials for crafting new equipment and items.
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Mining Expedition, Egg Hunt, On-site Refining, Salvage Operation, Point Extraction, and Elimination are a few of the types of missions available in the game. Bisnor, Croppa, Jadiz, and Magnite can begathered more easily using specialized weaponsfound in the game. Take a look at thebest weapons inDeep Rock Galactic.
Updated on July 17, 2025, by Chetan Shekar:Deep Rock Galactic is an outer-worldly adventure filled with dwarves, danger, and demolition. The FPS game lets players go on mining expeditions across dozens of exciting locations in the galaxy. People can explore orbital space rigs to find the rarest of minerals.

Team up with friends and dig through caves that are teeming with monsters. These creatures have a tendency to eliminate dwarves that dig in isolation. Players can choose from the best weapons in Deep Rock Galactic to protect each other against hostile entities that dwell in these caves. Here’s a rundown of the most dangerous weapons people can use in Deep Rock Galactic.
14Colette Wave Cooker
Colette Wave Cooker is a secondary weapon that uses elements of lab equipment and kitchen utensils in its design. It was among the four new secondary weapons that were added toDeep Rock Galacticin the Season 2 update that was released in April 2022. The heavy weapon does not come with a recipe book and can be used to obliterate insects in the far corners of the galaxy.
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The secondary weapon can be unlocked at level 21 by the Driller for 8,200 Credits. The heavy weapon has alarge magazine capacity and can hold up to 300 bullets. People can unlock the modifier Magnetron Tube to increase the magazine capacity by 100 bullets.
13“Warthog” Auto 210
“Warthog” Auto 210 is a primary weapon that feels fantastic to hold. The shotgun shoots wide-spread shells at foes and hasa small chance to stun them with each shot. It has an increased rate of fire and an incredibly fast reload rate that enables people to ambush alien arachnids and Glyphids.
Engineers can use the “Warthog” Auto 210 at close-range combat to devastate creatures such as Glyphid Swarmer, Mactera Grabber, and Spitball Infector. The shotgun has a substantial recoil rate that can cause players to miss their shots fired in quick succession. Players can unlock the Recoil Dampener modifier to drastically reduce the recoil of the “Warthog” Auto 210.

“Lead Storm” Powered Minigun is a primary weapon of the Gunner. It can deal massive amounts of damage to hostile creatures. The minigun has a spin-up animation that takes a few seconds before launching bullets at enemies. The heavy weapon can accumulate heat after being fired for over 8 seconds, causing it to overheat. The minigun will be disabled for 10 seconds after being overheated.
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The unique attack modifier Cold as the Grave can reduce the heat on landing the final blow on enemies. Players can enable the Hot Bullets modifier tostrike enemies with projectiles that can ignite monsters in battle, dealing additional damage over time.
11DRAK-25 Plasma Carbine
DRAK-25 Plasma Carbine is one of thebest Scout weapons inDeep Rock Galactic. The primary weapon has a sophisticated design. It featuresa vibrant barrel and a muzzle. The gun will cost players 8,200 Credits and requires the Scout to be at least level 20 to be unlocked.
The primary weapon can be used to pierce the armor of terrifying creatures such as the Nemesis and Mactera Brundle. DRAK-25 Plasma Carbine has a maximum ammunition capacity of 800 battery units. Players can unlock the modifier Plasma Splash for the Scout weapon to increase the area of effect by a small radius.

10Impact Axe
Impact Axe is a weapon that is easy to handle. The combat axe is a compact weapon that fits in thehands of the Drillerand expands to full size after being launched. Upon impact,it deals 240 damage and stuns enemiesin a small radius. It can destroy environmental hazards such as Electrocrystals, Poison Spore Fungi, Ejector Cacti, and Naedocyte Roe.
Depending on the creature players encounter, it can be used as a melee and ranged weapon. It canstun enemies for 1.5 secondsanddeals 80 damage to monstersaround the weapon.

9Stubby Voltaic SMG
Stubby Voltaic SMG is an Engineer’s primary weapon. It is wired into a generator that enables the weapon to shoot electric bullets.Monsters that are hit by the submachine gunhave a chance to get electrocuted, causing damage over time and slowing their movement. The Engineer has to beat least level 10 to unlock it.
The submachine gun can be purchased for7,600 Credits. It can hold up to 30 bullets per magazine and has a maximum capacity of 420 ammunition. Stubby Voltaic SMG has a fast reload time, making it quite useful in fights.

Thunderhead Heavy Autocannon is aheavy weapon used by the Gunner. The machine gun has an increased fire rate and can be accelerated by holding down the trigger. It deals 14 damage per bullet. Thunderhead Heavy Autocannon has110 bullets per roundand can store up to 440 bullets.
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The primary weapon takes 5 seconds to reload. Bullets shot from the Thunderhead Heavy Autocannon can detonate upon striking enemies. Glyphid Spawn, Glyphid Swarmer, Nayaka Trawler, Naedocyte Shocker, and other creatures can be killed with accuracy using the machine gun.
7M1000 Classic
M1000 Classic is a semi-automatic rifle with a long barrel. Its body ismade up of wood and metaland provides a solid grip. The rifle is used by the Scout as a primary weapon. It has a Focus Mode that lets players improve their aim while fighting. Deeptora Honeycomb, Spitball Infector, Shredder, Burst Turrent, and Maggot can be struck down within seconds using the M1000 Classic.
The rifledeals 55 damage and has a reload rate of 2.5 seconds. Each round has 8 bullets. The Expanded Ammo Bags upgrade provides an additional 40 ammunition and can be unlocked for1,200 Credits.

6Corrosive Sludge Pump
Corrosive Sludge Pump is a heavy weapon used by the Driller. It has a nozzle and several pipes wrapped around a fuel tank. The sludge shot from the pump is corrosive anddeals massive damage for 4 seconds. The Driller has to reach level 20 tounlock the weaponand costs8,200 Creditsin the game.
The unique weapon can melt enemies and deals 25 damage. It has a maximum capacity of 100 ammunition and has a reload time of 3 seconds. People can upgrade the weapon with theDyse Nozzle that causes attacks to deal 25 slash damage. The upgrade requires2,000 Creditsto be equipped.

5Neurotoxin Grenade
Neurotoxin Grenade is an inflammable explosive used by the Driller. Upon detonation, the Neurotoxin Grenade releases poisonous gas in a large radius. It slows themovement speed of creatures by 30%anddeals damage over time. Neurotoxin Grenade can be purchased for3,400 CreditsinDeep Rock Galactic.
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The effects of the gas emitted from the grenade can last for 30 seconds. Gas from the Neurotoxin Grenade can beignited for additional damage. The Driller can carry 4 explosives at any time in the game.

