Diablo 4was officially announced at Blizzcon on November 1st, 2019, to the excitement of fans both long-time and new alike. This will be the fourth installment in a series with a more than twenty-year history, and as such, it has an enormous legacy to live up to in order to be considered a success.

TheDiablofranchise has thrived largely on three pillars that will need to be upheld to satisfy both fans and critics: story, gameplay, and the community. IfDiablo 4is going to live up to the expectation of its fans, there are important aspects to each of these pillars the game must do its best to exemplify.

Diablo 3 Adds Diablo 1-Style Dungeon and Bosses - Diablo box art

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The Diablo Story

Diablo 4is the next chapter in a very expansive story and the first foray into the world of Sanctuary sinceDiablo 3was released in 2012. From its beginning in 1997,Diablohas had a story with the classic Blizzard touch of optional depth and brevity. Although it has been more than twenty years since players first battled Diablo, Lazarus, and the denizens of the Burning Hells, long-time fans of the series will most certainly have high expectations for the plot of the next game. And those same fans have likely dug into every hint aboutwhenDiablo 4will release.

Diablo 2built upon its predecessordirectly, continuing the story of the Dark Wanderer. The unnamed hero of the original game had placed the Soulstone, a magical stone created by the Horadrim to contain the power of Diablo and the Prime Evils, within themselves and commenced wandering. Players inDiablo 2found themselves dealing with the aftereffects of the powerful item and all the denizens of hell and heaven that gathered to take advantage of its power.

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InDiablo 3,players found themselves embroiled in the return of the forces of Hell in now New Tristram, again heeding the words of series mainstay Deckard Cain. Eventually, the players learn that they have been deceived by the farsighted Prime Evil, Diablo, but alongside a now-human Tyrael, they are able to defeat the embodiment of evil in Sanctuary. TheReaper of SoulsDLC then saw heroes (alongside theaddition of the Paladin class) dealing with a maddened Malthiel, the angel of death, and his attempt to turn the Soulstone into a weapon capable of harvesting all mortal souls.

Over its long lifespan, the story ofDiablohas remained a very consistent piece of storytelling that dedicated fans have long enjoyed exploring. Voice memos and scattered notes throughout all of the games help to flesh out minor characters and major cosmology alike, magic items give descriptions that hint at exploits of famous adventurers, and the well-written dialogue of the main campaigns all work together to create a canon that is as deep as fans want. Casual players can get the best version of a succinct and compact story about good vs. evil, while those that want to delve deeper are treated to an expansive lore with thousands of years of history to explore.

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Diablo 4has already set the stage to eschew its traditional villains with the reveal in the original release trailer showing that the newestentry will be focused on Lilith, one of the demons that broke away from the Endless War to create Sanctuary. And with most of the other Prime and Lesser Evils seemingly defeated by the end ofDiablo 3,the franchise stands in rarefied position to create new threats and to explore other characters that had previously been sidelined by the more immediate threats of a renegade angel and the devil himself.

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Gameplay in the Diablo Franchise

While it did not begin its development as the classic ARPG it is known for,Diabloended up defining the isometric action-RPG as a genre for a generation. Mixing the stat-based obsession over min-maxing with all the best options available from traditional RPGs likeDungeons and DragonsandFinal Fantasywith the moment-to-moment tension of actionRPGs likeElder ScrollsandDevil May Cry, theDiablofranchise made a name for itself. This approach to mixing action and roleplaying elements has drawn both acclaim and admonishment from fans.

Balancing the two has never been an easy task, one that some would argue was best handled by eitherDiablo 2orDiablo 3depending on the player, and many players still argue about whatclasses merit a return to the launch ofDiablo 4.Regardless of which game a player might consider the superior entry in terms of gameplay,Diablo 4has a great gameplay system to live up to. Finding the right mix between the beautifully controlled chaos ofDiablo 3and the precise optimization ofDiablo 2will go a long way in determining howDiablo 4is received by fans.

The Diablo Community

From its original release, theDiablofranchise has had a large focus on community. This is something common in Blizzard Entertainment games that lends itself effectively to theDiablogames. InDiabloandDiablo 2,there are zones within the overworld that are dedicated to PvP, whileDiablo 3had more of a focus on cooperative play with its matchmaking options. It had robust cooperative play both local and online that helped players old and new find groups of other heroes to battle against the forces of Hell in Sanctuary.Diablo 4may draw from nostalgiain order to decide what features make it into multiplayer, perhaps building from what best suits fans.

Diablo 4now has a lot to live up to in terms of balancing not just PvP an PvE but toeing the line between being an MMORPG or not. So far, it seems that players will encounter other adventurers online more along the lines ofDiablo 2but without moving into the realms of massively-multiplayer games from Blizzard likeWorld of Warcraft.The developer has said that players will encounter others, albeit few, on their quests but not so many that the player feels like they are less the focus of an adventure. This precarious balance will be a huge part of howDiablo 4is received, but even witheverything known aboutDiablo 4, there are still many remaining questions. Hopefully, Blizzconline 2021 will answer at least some of those questions.

Diablo 4has an enormous task ahead of itself, innovating and improving upon a tried-and-true formula without losing the spirit of the games that came before, but early glimpses (while fans wait for furtherDiablo 4updates)definitely seem to indicate a bold and strong move forward for the franchise.

Diablo 4is currently in development for PC, PS4, and Xbox One as confirmed platforms.

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