EVE Onlineis perhaps one of the most ambitions MMORPGs out there right now. Thanks to the game’s massive scale, some incredibly impressive records have been set, includingEVE Onlinehosting the biggest PvP battlein the history of video games.
Recently developer CCP Games has usedEVE Online’s dedicated playerbase to aid in the world’s ongoing COVID-19 research. Now, the officialEVE OnlineTwitter account has confirmed that over 200,000 players have participated in the game’s ongoing mini-games designed to help scientists research COVID-19.
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CCP Games was a very early proponent of aiding in the ongoing research project aimed at containing and controlling the coronavirus pandemic. In July, CCP Games implemented mini-games designed tohelp scientists fight the coronavirusby identifying clusters of cells that aid scientists analyzing actual COVID-19 data. Additionally, this mini-game was made readily available in-game, so that after finishingEVE Online’s tutorial, any player had access to it. On top of that, there are in-game rewards that help to incentivize players to participate.
Now, it seems like the accessibility and various in-game incentives have helped a lot of players aid in some invaluable research.EVE Online’s Twitter made the announcement that over 218,000 players have completed 56.9 million mini-games, which amounts to about 36 years of categorizing cells. It can’t be understated just how much those 56 million mini-games willimpact scientists' COVID-19 researchas they work towards a greater understanding of the virus as well as a vaccine. CCP Games andEVE Online’s playerbase have a lot to be proud of when it comes to the game’s Project Discovery initiative.
On top of this ongoing Project Discovery research,EVE Online’s playerbase has alsodonated $135,000 to COVID-19 relief efforts. This was made possible by the PLEX for Good program, where players can donate to real-life charity organizations throughEVE Online’s in-game currency, PLEX. It’s an amazing program that letsEVE Onlineplayers make a real-world difference simply by engaging in the game’s economy. The development team is also constantly impressed by some of the efforts theEVE Online’s community can sometimes go to for good causes.
Back in June, thecommunity hosted a major battle for a playerwho was re-diagnosed with cancer. The battle was part of a massive birthday celebration for the player, with billions of PLEX worth of material destroyed in the ensuing battle. That story in tandem withEVE Online’s ongoing COVID-19 research aid are just a few of the examples on how CCP Games and its fans have made a positive impact on the world. Hopefully, their efforts to help further COVID-19 research throughEVE Onlineallow scientists to understand the virus more and more with each passing day.