Summary
Dragon’s Dogma 2has a wide range of vocations to choose from, all of which accommodate a variety of playstyles. However, some of these vocations are alike in their approach to combat, while still offering different skills to set them apart. The Fighter and Warrior classes, for instance, are very much alike, but the former strikes a healthy balance of offense and defense, whereas the latter is almost purely offensive.Dragon’s Dogma 2’s Mage and Sorcerer vocations are also similar in this way, but despite first appearances, the two differ in more ways than one.
The Mage and Sorcerer vocations are two of the firstDragon’s Dogma’s classes, but they have been vastly improved forDragon’s Dogma 2. Even so, just as they did in the first game, the two vocations bear a striking resemblance to one another in their playstyle. That said, players shouldn’t disregard one for another as they each offer unique benefits that the other cannot.

How Dragon’s Dogma 2’s Mage and Sorcerer Vocations Compare to One Another
Dragon’s Dogma 2’s Mage and Sorcerer Vocations Are Similar in Their Combat Approach
Dragon’s Dogma 2’s Mage is a Basic Vocation, whereas its Sorcerer is an Advanced Vocation. Essentially, this means players can begin the game with the Mage vocation, but they will need to progress through the story a bit to unlock the Sorcerer. Despite this distinction, the two are very similar in their approach to combat.
For example, theMage and Sorcerer vocationsare both ranged classes that should remain at a distance from their enemies at all times. These classes utilize ranged spells to damage their enemies and support their allies, and they can be defeated rather quickly due to their low armor rating. Mages and Sorcerers are also extremely helpful when it comes to exploiting an enemy’s elemental weakness. As such, having a Mage or Sorcerer in the party at all times is almost essential to the player’s success.
Dragon’s Dogma 2’s Mage and Sorcerer Vocations Differ in Their Function and Damage
Despite their similarities,Dragon’s Dogma 2’s Mageand Sorcerer vocations vary greatly in their function and damage output. In this way, their roles haven’t changed much from the first game, but this just means they worked well enough before to not change too drastically in the sequel.
Dragon’s Dogma2’s Sorcerers are primarily damage dealers. In fact, almost all theSorcerer’s skillsare damage skills — except for one, Decanter, which saps the target’s health and grants it to the caster. Sorcerers are therefore most useful when players feel they have plenty of healing items at their disposal and are less in need of a healing class. Since Sorcerers are the main caster damage-dealing class, they also deal more damage than their Mage counterparts.
If players would rather have a class that can heal and provide more support, they should opt for a Mage.
While Sorcerers are damage dealers, Mages inDragon’s Dogma 2are a perfect blend of damage and support. Mages have a handful of damage-dealing spells, but they are most useful when it comes to providing healing for the party and enchanting their weapons with elemental damage buffs.
Mages can not only heal their party’s health, but they can also rid each party member of debilitations. OtherMage support skillsallow them to provide unique buffs like increasing the speed of the targeted party member. Despite the high damage that Sorcerers can deal, there is almost always a need for a Mage in the party inDragon’s Dogma 2.
When choosing whether to include a Sorcerer orMage in theirDragon’s Dogma 2party, players shouldn’t sleep on either of them. In some cases, it can be highly beneficial to include both in a party, despite their similarities. These two vocations are just one of the many waysDragon’s Dogma 2adds variety to its gameplay.