TheMass Effect Remastered Trilogyhas been rumored since as far back as 2014. With many fans hoping that EA’s upcoming “HD Title” will be a remaster of BioWare’s famous sci-fi series, some are wondering what changes the games could see if remastered.

While it is likely that BioWare will avoid changing too many story fundamentals in aMass Effect Remastered Trilogy, it is very likely that the remaster will include all of the DLC, including additional squadmates, at launch. This could mean that the remaster will include greater integration of those characters into the overarching plot of each game, which, in several cases, was already planned before the characters were repackaged as add-ons.

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Javik

Javik is a Prothean character introduced inMass Effect 3’s From Ashes DLC. The character is particularly interesting as the only living window players get into the Protheans, an ancient species shrouded in mystery until that point in the series. However, Javik was also originally planned to be a far more central character toMass Effect 3. When it was decided that Javik would be repackaged as a DLC squadmate, some parts of the story that were more character-driven were simplified to accommodate the likelihood that Javik would not be present in many players' experiences.

It was Javik who was originally planned to be the only character that could communicate with theProtheanAI that reveals one of the biggest twists in theMass Effectseries – the true nature of the Citadel. Javik would also have been closely tied to some tough personal decisions Shepherd would have to make in the game.

Zaeed Mass Effect 2

In the Prothean’s original introduction, he is found on Eden Prime surrounded by dead Cerberus agents. Later,Ashley or Kaidenwould point a gun at Javik, and Shepherd would have to convince them to let him go. This part of the plot would end with Shepherd being dismissed as a Spectre after Cerberus frames them for civilian casualties.

Zaeed

Zaeed is one of the lesser knownMass Effectsquadmates. Introduced as a DLC character in The Price of Revenge add-on forMass Effect 2, Zaeed is a human bounty hunter who was, like Javik, planned for release in the retail game before being removed in order to sell as separate DLC.

BioWare would not even necessarily have to integrate Zaeed more tightly into the main plot for the character to be more prominent in the remaster. The simple fact that theMass Effect Remastered Trilogywould likely see many players experience the character for the first time could make more players consider the character among their favoriteMass Effectsquadmates.

Liara from Mass Effect 3

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Liara the Shadowbroker

Liara T’Soniwas also intended to have more content inMass Effect 2. The Lair of the Shadowbroker DLC was originally intended to be Liara’s subplot running through the game even though she would not be a companion. As with other content cut for DLC, players may see some of the Shadowbroker’s tasks, codex entries, new stories, and emails reintegrated into the main game.

It is unlikely that major parts of the script will be reworked in theMass Effect Remastered Trilogy. It is not likely, for example, that Javik’s introduction will be changed, or that the tense momentcut fromMass Effect 3with Javik and the Virmire survivor will be reinstated when another moment just like it was included in the original game at a different point.

It is possible, however, that lines like Javik’s communication with the Prothean AI may at least be reinstated if he is on the mission, as BioWare can go into the production of theMass Effect Remastered Trilogyknowing that all players will have access to all theMass Effect DLC. If characters like Javik,  Liara, and Zaeedhave some of their content restored, however, the remasters could feel fresh while retaining the key elements that made the series successful the fist time around.

TheMass Effect Trilogy Remasteris reportedly in development.

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