Summary

Haru and Shinya both represent a way thatPersona 5 Royal’s Confidant system could be used to influencePersona 6. Both Confidants were certainly useful to build, with some impressive benefits that one can find from the system. At the same time, they ended up inadvertently pointing out a significant flaw in the system. Both the good and bad aspects ofPersona 5 Royal’s Confidants are on display with these two, and they deserve to be examined in fuller detail. That way, it can be assured thatPersona 6’s Confidant system will be the best one yet.

Compared to past games,Persona 5’s Confidant systemwas a step up from Social Links, at least for one clear reason. Functionally, the process of leveling them up is the same. The link gets established through a specific event, and the player builds that link up by hanging out with the character in question further, preferably with a Persona of the same arcana. The difference is thatPersona 5’s Confidants granted bonus benefits, giving players further reasons to want to improve them. This alone makes the Confidant system an excellent candidate forPersona 6, but it could still use a bit of fine-tuning in the process.

Joker and Haru in a Confidant scene from Persona 5

Haru and Shinya Only Show Up Late in Persona 5 Royal

It can be argued thatHaru isPersona 5’s most underused party member. She’s the last to join, with only the approach to endgame left by that point. Despite her likable personality, she doesn’t get much time to show it off. On the other hand, Shinya Oda is not a party member, but a Confidant nonetheless. Like Haru, he’s an entertaining presence, but the player doesn’t get the chance to meet him until almost as deep into the story as Haru’s confidant. This seriously limits their availability, which leads to several problems as the game’s plot is fast approaching its climactic peak.

Players Have Little Time to Pursue Late Confidants

Time management crucial in thePersonagames, and it’s a serious obstacle forHaru’s Confidant inPersona 5 Royal, as well as Shinya’s. Because they come into the plot so late, players have far less time to complete them. That puts extra pressure on the players to ensure that they have the right Personas on hand and never miss a meeting with them. While this was the case for most of the game, giving players far less time can make the experience more stressful than satisfying. This isn’t a new phenomenon either, as this issue has persisted since the introduction of Social Links.

Shinya’s lateness is particularly painful, since the gun skills he teaches would have been phenomenal earlier inPersona 5 Royal.

Persona 6 Tag Page Cover Art

Persona 6 Should Go Easier on Late-Game Confidants

This kind of issue could be remedied by making these Confidants accessible earlier, making it a good way forPersona 6to change the confidant structure. While it may seem odd to make later story characters into earlier encounters, it could be used as a way to reward players for exploring the world. For example, Haru’s family owns the Big Bang Burger chain, so the player could potentially meet her there on certain days to start the Confidant early. It would shake up the formula ofPersonapretty heavily, but it could play a big role in makingPersona 6’s final stretch less frustrating.

Changing up the requirements for late-game Confidants could be a gift for players of the next game. While such a move would requirebreaking tradition for thePersonagames, it would be a change for the better. Letting players access these characters before the story’s final chapters would give players more time to appreciate them. Not to mention, the rewards that they bring would be less obscure as well. Hopefully, Haru and Shinya will be among the lastPersonaconfidants to be confined to the late game.