Splatoon 3has an amazing number of ways for players to make their character their own. Weapons, the locker, and physical appearance (including eyebrow color) are the most obvious ways for a player to express themselves through their online persona.

A character’s gear is another way for players to customize their character inSplatoon 3. This isn’t just a visible affectation though. The various pieces of gear — headgear, shoes, and clothes — all give the wearer abilities that improve performance on the battlefield. Of course, some headgear choices are better than others.

The Ink Tinted Goggles headgear in Splatoon 3

Headgear gained from Amiibos will be omitted from this ranking, since they require an Amiibo figurine that may not be accessible to all players.

10Ink-Tinted Goggles

Swimming is a necessity inSplatoon. In fact, most players probably spend about half their time swimming during a Turf War. With the exception of the Super Jump,swimming is the fastest way to get around a map. Swimming is also the fastest way of refilling the character’s ink canister.

RELATED:Splatoon 3:The Best Stages, Ranked

This makes theSwim Speed Up a valuable abilityto possess. Most brands have a better chance of getting a specific ability when gaining a secondary ability. Emberz geardoesn’t have a favored secondary ability; every ability, capable of being a secondary ability, has an equal chance.

9Studio Headphones

Winning a Turf War, or Tower Control, typically comes down to which team can lay down the most ink. The Studio Headphones help accomplish this byreducing the amount of ink a player useswith their main weapon. This piece of headgear is moderately priced, and it looks pretty cool too.

Being made from Forge, the Studio Headphones' mostfavored secondary ability is Special Power Up. Special weapons are important; many players pick a main weapon solely due to its accompanying special weapon. Special Power Up makes the best weapons in the game even better.

The Studio Headphones headgear in Splatoon 3

8Lo-Vis Visor

This piece of headgear is pretty exclusive. Itcan’t be purchased— not even from Murch. The Lo-Vis Visor can be gotten as a monthlyreward from Salmon Run Next Wave. It can also be obtained from a Purple Capsule during the month of October 2022. This headgear gets a random primary ability. Any ability that can be a secondary ability has an equal chance of being the primary ability.

There are four abilities that cannot be secondary abilities: Comeback, Last Ditch Effort, Opening Gambit, and Tenacity (all of which are exclusive to headgear). Anysecondary abilities are also randomly selectedfrom all possible secondary abilities.

The Lo-Vis Visor headgear in Splatoon 3

7Jean Dream Bucket

This might be the best piece of headgear inSplatoon 3.Ink Recovery Up is one of the best abilities; it allows the player’s ink canister to refill faster. A faster-filling ink canister means more time spent inking the ground and splatting the enemy. The price of the Jean Dream Bucket is also within reach for nearly every player.

RELATED:Splatoon 3: How to Level Up Fast

There are several pieces of headgear that give Ink Recovery Up, but this one was chosen for its most probablesecondary ability: Ink Saver (Main). If this is the secondary ability, then this piece of headgear not only refills the ink canister faster, but it reduces the amount of ink used bythe player’s main weapon.

6Tennis Headband

There are afew pieces of headgear that give the Comeback ability, and out of those the Tennis Headband is arguably the best. Comeback gives the players AP (ability points) in Ink Saver (Main and Sub), Ink Recovery Up, Swim Speed Up, Run Speed Up, and Special Charge Up. This bonus only lasts for 20 seconds after respawning, and only if respawning after getting splatted.

At 300 gold, this is one of the cheapest pieces. Theprobable secondary ability for the Tennis Headband is Ink Recovery Up. A good alternative for the Tennis Headband is the Woolly Urchins Classic hat; this gives Comeback, but has Swim Speed Up as a probable secondary. It all depends on what a player feels they need more: swimming faster, or fewer time spent reloading.

The Jean Dream Bucket headgear in Splatoon 3

5Firefin Facemask

Being able to move quickly is important inSplatoon 3. If a character can move faster, they have a better chance of avoiding enemy ink. There will also be times when the enemy inks the ground underneath a character. This takes away the ability to swim away to safety, leaving the player to escape on foot. The Firefin Maskincreases the wearer’s run speed.

This mask also comes with ahigh chance of getting Ink Saver (Sub) as a secondary ability. Sub Weapons are powerful inSplatoon, and the tradeoff for this power is the heavy toll they take on the character’s ink canister. Some sub weapons can drain as much as 70% of the canister. Having Ink Saver (Sub) is a huge help.

The Tennis Headband headgear in Splatoon 3

4Swim Goggles

This is the cheapest piece of headgearinSplatoon 3, and despite its low price, it’s one of the best. The Swim Goggles give the wearer the Last-Ditch Effort ability. This ability improves the efficiency of weapons (ink usage), and improves ink recovery for the final 30 seconds of a match. It also activates during Overtime in Ranked Matches, and when the opponents' countdown reaches 50. It’s always smart to have a player have this ability during Turf Wars and Ranked Matches.

Thefavored secondary ability for Zink gear is Quick Super Jump. This secondary works well with Last-Ditch Effort, and can help a team snatch victory from the tentacles of defeat.

The Firefin Mask headgear in Splatoon 3

3Ink-Black Flap Cap

This pricey head coveringcomes with the Special Power Up ability. Players who want the Reefslider explosion to be even bigger, or the Wave Breaker to send out bigger shockwaves, should pick up this hat. A lot ofspecial weapons are dangerously close to game-breaking, like the Crab Tank and Big Bubbler. This headgear makes them even stronger.

RELATED:Splatoon 3: Gear Star Power Explained

There isn’t a favored secondary ability with the Ink-Black Flap Cap; all secondary abilities have an equal chance. This could give the player a combination of abilities that’s quite rare, but it could also give the player a secondary ability they don’t want. Fortunately,secondary abilities can be rerolled and removed.

2Squidband

Quick Respawn isn’t for everyone. If a player is on top of their game and rarely gets splatted, they probably don’t need this ability. However, beginning players might want to purchase this trendy headband for the Quick Respawn ability. This willshorten the wait-time after getting splattedif the wearer didn’t splat an opponent since the last respawn.

This will help players get back into battle quickly. In fact, so willthis headband’s secondary ability, Quick Super Jump. The combo of Quick Respawning andQuick Super Jump can get the wearer back into the fightso quickly that it will be easy to surprise the enemy.

The Swim Goggles headgear in Splatoon 3

1Triple-Deck Specs

Sub weapons are often overlooked due to the large amount of ink they use; most players would rather use that ink with their main weapons. These weapons have their uses, though. For instance, the Curling Bomb is perfect for creating lanes of friendly ink into enemy territory. The Sub Power Up, in most cases,increases the travel speed of sub weapons, making them much harder to dodge or counter.

The Enperry brandhas Sub Power Up as its favored secondary ability. This will likely give the wearer a piece of headgear that dramatically improvesthe performance of sub weapons. Keep in mind that inSplatoonthere is a diminishing returns factor for gear that has duplicate abilities.

The Ink-Black Flap Cap headgear in Splatoon 3

The Squidband headgear in Splatoon 3

The Triple-Deck Specs headgear in Splatoon 3