Star Wars: Knights of the Old Republic(KOTOR)allows players to create their own character when starting a new game. Players are given the choice of three classes: Scout, Scoundrel, and Soldier.These classes each provide different skills and bonuses.

Additionally, at a certain point, players need to choose from three Jedi classes; which are Guardian, Sentinel, and Consular. The different combinations of these six classes allow for a wide variety of options when building a character inKOTOR. In addition to the six classes, there are Feats, Skills, and Force powers - this allows for character builds for nearly any type of character.

Bastila Shan In Star Wars Knights of the Old Republic

Updated August 06, 2025, by Gerardo Molina:While many of its game mechanics and graphics are outdated. Star Wars: Knights of the Old Republic remains a timeless classic that many players still enjoy to this day. The game allows for various different builds and even three different Jedi classes which players can take advantage of and use depending on their preferred play style.Those who like close-range combat with a lightsaber or a Vibroblade, for example, will love the Jedi Guardian class, whereas others who prefer to focus their Force Powers towards useful skills to confuse their enemies and drain HP from them, will be better suited for the Consular or Sentinel classes.

19The Healer

Every Party Must Have A Skilled Medic

Star Wars: Knights of the Old Republicis a battlefield, which means that it can be very useful to have a healer in players’ parties that can restore HP to every one of their characters, to increase their chances of success in combat. When players finally get their lightsaber and are given the rank of Jedi, they will unlock the Cure Force Power, which can later be upgraded to Heal. Choosing a Jedi class that allows for as many Force Points as possible can go a long way in making this build effective, as Cure and Heal can quickly drain a character’s Force bar.

If players want to pursue this build for one of their characters, they should pick the Jedi Consular class, as it’s the one with the highest focus on Force Powers and the largest FP pool. Ideally, players should choose two Jedi Consulars to bring along with them while their main character has a Jedi Guardian class, as this will allow them to engage in close-range lightsaber combat while also ensuring that their HP will remain topped off regardless of how much damage they take from powerful enemies, such as Dark Jedi.

Exploring a city with your party in Star Wars Knights Of The Old Republic

18Mine Master

Setting Traps For Enemies Can Go A Long Way

Explosives in general are largely underestimated by most players throughout their playthrough, as they are, arguably, not as fun to use as blasters, lightsabers and Vibroblades. While some do choose to use grenades to level the playing field and bring their enemies down in the blink of an eye, Mines really don’t get that much love even though they should. There are four main Mine types inStar Wars: Knights of the Old Republic: Flash, Frag, Gas, and Plasma. Each one has three different category classes, ranging from Minor, Average, and Deadly, being the latter, as their name suggests, the most lethal of the lot.

To make this clearer, here are the effects players should expect from each Mine type and category:

Star Wars: Knights Of The Old Republic - Steam Screenshot (Using A Lightsaber)

The more players focus their characters’ progress towards explosives, the better they’ll be at setting Mines along the battlefield, heavily increasing their chances of success in any violent encounter.

17The Quadruple Hitter

Master Speed And Lightsaber Proficiency Are Deadly

Star Wars: Knights of the Old Republicis known for being a very complete game with tons of Skills and Feats that players can unlock as they progress through the story. Despite being released in the early 2000s, where many titles were limited in terms of game mechanics due to console hardware, this game managed to offer players an incredible amount of choices.

That said, few Feats in the game are as overpowered as Burst of Speed, which starts out as Knight Speed and can ultimately be upgraded to the deadly Master Speed. The ultimate version of this Feat not only allows players to progress faster through the game and cover more of the map quicker, but it also grants them two additional attacks. Pairing Master Speed with Lightsaber Proficiency and Two-Weapon Fighting is an ultimate combination, even with the penalty that Two-Weapon Fighting represents. In the late-game stages of the game, players will be able to one-shot almost any enemy without too much effort.

knights of the old republic main character and droid

16Droid Technician

Having Technical Skills Often Pays Off

InStar Wars, droids play a key role in the world and how society works, which is already very interesting. However,Knights of the Old Republictakes things one step further, as it allows players to repair broken droids in certain areas of the game and program them to attack their enemies, which can be a determinant factor in battle.

Players can also use Computer Spikes to hack terminals and overload those in other rooms, killing groups of enemies without breaking a sweat. By investing points in the Repair and Security Skills, players will have to use fewer resources to hack droids and terminals, turning them into the ultimate programmer in the entire galaxy.

A dual wielding Jedi In KOTOR

15Mace Windu Build

Based On One Of The Greatest Jedi Duelists To Have Ever Existed

Anyone familiar with Star Wars lore knows thatMace Windu was not the traditional Jedi. Windu walked a fine line between the light and dark side of the Force; especially with his lightsaber techniques. This build starts with the Soldier class and switches to the Guardian Jedi class. Feats for this class should include Lightsaber Focus, Flurry, Jedi Defense, Dueling, and Conditioning feats. Awareness is the ideal skill.

Windu’s fighting style is built more upon Dexterity than Strength; however, don’t neglect Strength. Wisdom and Constitution should also be raised. The ideal starting stats should be around the following: 12 Strength, 15 Dexterity, 14 Wisdom, and 14 Constitution. Force powers for the Windu build include: Burst of Speed, Force Push, Force Resistance, Valor, Throw Lightsaber, and Stun Droid.

Two Jedi dueling In KOTOR

14Jedi Hunter

Ideal Against Other Force Users

This build is designed to take down other force users with ease. This does not, however, mean this build is weak against other foes. Anyone capable of defeating any Jedi or Sith they encounter shouldn’t have much problem with a droid or bounty hunter.

This build uses the Force Suppression, Force Resistance, Force Push, Stun, and Burst of Speed. The player is free to pick Duelist or Two-Weapon fighting styles. The Scout is a good pick for this build due to the implants; some other feats that complement this build the best are Force Immunity, Toughness, and Conditioning. The Jedi class in this build is the Sentinel.

Using Grenades In KOTOR

13Demolitions Expert

Decimating Enemies, One Explosion After Another

One type of build that many players don’t try is a character that uses explosives as their main weapon. It’s understandable, this is a Star Wars game that lets the player create and play a Jedi. There are a lot of reasons to use explosives though; for one, a lightsaber can’t be used to deflect explosions.

There are eight grenade types in KOTOR, in addition to the famous thermal detonators. Each grenade is suited for a different purpose. Frag grenades are the standard damage dealer, ion grenades take droids down quickly, and plasma grenades are extremely damaging and can cause Horror. There are also concussion, cryo, adhesive, poison, and sonic grenades. The Scout is the best class for this build due to its Uncanny Dodge feat that reduces the DC (Difficulty Class) of throwing grenades accurately.

Using a Force Jump In KOTOR

12Speed Demon

Among Many Other Advantages, This Build Allows Players To Cover Areas Faster

The Speed Demon build is designed to speed across the battlefield with such speed that the enemy won’t know what hit them. This build starts with the Scoundrel, then becomes a Guardian. This is solely because the Guardian class gets the Force Jump feat.

The Speed Burst, Force Push, and Slow are the primary Jedi powers. A good strategy is to Force Push an enemy away and follow-up with a Force Jump attack. The run speed in this game is a bit slow; give this build a try when replaying the game to make all the running back and forth a little less cumbersome.

Targeting a protocol droid In KOTOR

11Delayed Build

An Outstanding Choice To Create The Ultimate Jedi

This build is a bit difficult at first - mainly because the player must refrain from leveling up until becoming a Jedi. The player should remain at level three until after Taris. Expect to reload the game a lot. The boss fight at Taris is particularly hard at a low level, even for the Soldier class.

If the player can pull this off, though, they will be rewarded with the option of making a super-powered Jedi character.

Two Jedi about to duel in Star Wars: Knights of the Old Republic

This will give the player’s Jedi a lot more force points, but fewer feats. With this in mind, the Jedi Consular class is ideal for this build. With this build, the player can spam Force Storm until the fight is over.

10Master Duelist

Making Close Combat A Priority

This build is probably very close to what many players wanted their Jedi to be on their first playthrough. That is a master with the lightsaber that can zip around during a fight dispatching enemies with a swing of their lightsaber. After all,this is a Star Wars game.

For this build, players will want to start as a Scout, and then choose the Guardian Jedi class. Then focus on increasing the character’s Strength, Constitution, and Wisdom - don’t neglect Charisma and Dexterity though. Take the Dueling feat, and the Flurry and Toughness feats make this build even deadlier in battle.