Todd Howard has suggested thatStarfieldis “five or six” games in one during an interview after the extensiveDirect focusing on the latest Bethesda RPG. AStarfieldDirect followed the Xbox Games Showcase on June 11, and it gave Bethesda fans more of an idea of what to expect from the next title from the studio, and Howard has dropped even more details.

Prior to the June 11Xbox Games Showcase andStarfieldDirect, Bethesda has kept fairly quiet about its next big RPG to rival intellectual properties likeFalloutandThe Elder Scrolls. With so little known about the game prior to the event, the gameplay shown off was full of mechanics and features for fans to learn more about ahead of the game’s September release. During a panel after theStarfieldDirect, Todd Howard revealed several more things like how well the game works on the Xbox Series S and has confirmed even more during a sit-down interview with IGN.

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While discussing many things that makeStarfieldstand out in comparison toFalloutandSkyrim, Howard revealed just how much work Bethesda made to expand player freedom and creativity. According to Howard,Starfieldis like “five or six” games in one, noting the spaceship simulation, ground travel, dialogue system, outpost building, and crafting elements of the game that come together in one package. Not stating whetherStarfielddoes some of these elements better than otherBethesda games likeSkyrim, Howard emphasized how much work the developer put into ensuring a proper game flow as players move from one type of experience to another.

As Howard explained how the various elements come together inStarfield, he clarified that they don’t come off as different games to players despite how much development has been done to distinguish each system. As there aredifferent ways to playStarfieldwith these various features, Howard also confirmed that he’s testing as many aspects of the game as he can, with the latest focusing on spaceships. Given that previous Bethesda games likeFallout 4andSkyrimhave included similar mechanics like dialogue and crafting, Howard may just be suggesting thatStarfieldjust has a little more to it than the others.

BecauseStarfieldhas experienced a few delayssince Bethesda announced it, each of the different types of games under its umbrella may have benefited from the extra time. Given that some activities are related to things in other Bethesda games like crafting inSkyrimand settlement building inFallout 4, some players may see overlap with the older titles as they explore the universe ofStarfield.

Starfieldreleases for PC and Xbox Series X/S on September 6.

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